Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
{1}{U}: Water Weird gets +1/-1 until end of turn.
Legality
Commander: not legal
Printings · 1
Set
#
Rarity
USD
Foil
hbg 41
common
—
—
Card data and images courtesy of Scryfall. Deckwarden is unofficial Fan Content and is not endorsed by Wizards of the Coast.